Saturday, July 23, 2011

Tablet Use Cases

I suspect #1 is watching movies. #2 may be games. My use case, reading, is probably farther down the list.

As to tablet popularity, I wonder if some of it is attributed to the resolution and beauty of the screen. I find reading on my 4" smartphone not enough words per page, but the phone's resolution is very, very nice. Now, when I use my regular monitor, I find it washed-out and grainy. The crappy screen of our family netbook is even worse.

One more thing to think about...the more a computer activity uses brain-hand interaction, the more we may be drawn to it. I don't have the links at hand, but I have read research in the past about how deeply the human hand-brain connection runs. Such articles have included some degree of finding computer interaction problematic, since it undermines that connection (I don't think mere typing "counts" as hand-brain). So maybe part of the "subliminal" appeal of tablets is stimulating that deep, ancient neural connection.

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